VR MUSEUM
In an ultra-connected and instantaneous world, in which we spend an average of 17 seconds watching a work, it seemed interesting to me to look at an artist playing with immersivity and contemplation, James Turrell. He creates perceptual environments based entirely on light and space, which tend to be experimented for a long time and daydream. My goal with this research is to bring a new perspective to immersive physical installations by choosing an artist like James Turrell and imagining what virtual reality has to offer to them.
ECAL 2018
Tools: Unity, Cinema 4D, Adobe After Effects
VR MUSEUM
In an ultra-connected and instantaneous world, in which we spend an average of 17 seconds watching a work, it seemed interesting to me to look at an artist playing with immersivity and contemplation, James Turrell. He creates perceptual environments based entirely on light and space, which tend to be experimented for a long time and daydream. My goal with this research is to bring a new perspective to immersive physical installations by choosing an artist like James Turrell and imagining what virtual reality has to offer to them.
ECAL 2018